Crafty Dragon - 07 March 2008 10:12 AM
I love to read sci-fi/fantasy. My favorite series is The Wheel of Time by Robert Jordan. And I do get involved in discussions about that world, I just can’t see doing a RPG of it.
And I’ve got Dave, Berlyn, and her fiance trying to explain all this stuff to me, and I just realized that my mind just will not wrap around it. *sigh* Dave says he was a DM when he was younger. And Berlyn and her fiance enjoy playing. They’re talking about creating a game based on the David Eddings Belgariad and Mallorean. If you enjoy that stuff, cool. I just don’t think it’s for me.
Actually, if memory serves, there *is* a Wheel of Time RPG… Probably one for Belgariad, too. But yes, it’s not for everyone.
Reading is passive use of imagination. You sit and let the images and experiences wash over you, gallivanting happily through your brain. Roleplaying requires a much more active mindset, controlling your character in the fictional setting, like a fantasy writer writing in ‘realtime’.
I’ve often explained roleplaying (particularly LARPs) as ‘Long-form improvisational theater, with rules. You have your part, and know what the character’s abilities, limits, and motivations are. Other players have their roles. The Game Master provides everything else in the form of narration, describing nonexistant sets, elements of the plot, and dialogue for the rest of the cast.’
My advice? Give it a try at least. Go for a healer character of some sort. They usually aren’t expected to undertake the more perilous portions of the adventure, and are usually safely in the back of the party. You can always ask for advice and help with the game, as it’s always a bit overwhelming for newcomers.